One 8-second product video from the v4v URL flow costs about 349 credits. One 10-second Gemini Omni clip costs 180. At roughly $0.007 per credit that is about $2.44 and $1.26 respectively, so 1,000 credits is about two URL-flow videos or five Gemini Omni clips. There is no subscription and no free trial — you buy credits and spend them on generations. This page is the per-model reference table: what each output costs in credits, how the models differ, and how to turn a credit balance into a realistic count of finished ads.
What does one credit buy?
Credits only mean something relative to output. This is the translation table, and everything else on this page is arithmetic on it.
| Output | Model / flow | Credits | Credits per second | Approx. cost |
|---|---|---|---|---|
| Product video, 8 seconds | URL flow (paste a product link) | ~349 | ~44 | ~$2.44 |
| Clip, 10 seconds | Gemini Omni (AI Lab) | 180 | 18 | ~$1.26 |
| Clip, 4 seconds | Gemini Omni (AI Lab) | 180 per generation | — | ~$1.26 |
Two notes on reading that table. Gemini Omni is charged per generation across its 4–10 second range, so a 4-second clip costs the same as a 10-second one — generate at the longer length and trim if you want the credits to work harder. And the URL flow is doing more per credit than the raw model is: it pulls the product details, imagery and context from the link and builds the brief for you, which is where the time saving lives.
The credit price itself comes from whichever pack you bought; the entry pack works out to about $0.007 per credit. Current pack sizes, the full ladder and the credit expiry policy are on the v4v pricing guide rather than repeated here.
How many finished videos is that, really?
Converting credits to output is the number most buyers actually want.
| Credit balance | 8-second URL-flow videos | 10-second Gemini Omni clips |
|---|---|---|
| 1,000 | 2 (698 credits used) | 5 (900 credits used) |
| 5,000 | 14 (4,886 used) | 27 (4,860 used) |
| 10,000 | 28 (9,772 used) | 55 (9,900 used) |
Those are generation counts, not shippable-ad counts. Generated video is a first draft in the same way a freelancer's first cut is a first draft: some clips get discarded. If you assume one in three generations gets thrown away — a reasonable planning figure for paid social, where you are testing variants anyway — a 1,000-credit balance is one video you would actually run, not two. Budget for the takes you kill.
Which model should you spend credits on?
Gemini Omni is the cheaper route per second and the higher-resolution one: 4–10 second clips, 9:16 or 16:9, output up to 4K, roughly two minutes of render time per 10 seconds generated. It will not generate children as avatars or recognisable celebrities, which is worth knowing before you plan a shot around either. A full walkthrough is in how to make product videos with Gemini Omni.
The URL flow costs more per second and currently outputs 720p 9:16. That is the native shape for TikTok, Reels and Shorts placements and it holds up in a paid social feed, but it is 720p and you should know that before you spend on it. What you are paying the extra credits for is that you supplied a link and nothing else — no script, no uploaded assets, no template configuration.
Practical split: use the URL flow when you want an ad out of a product page with no setup, and Gemini Omni in the AI Lab when you need 4K, a specific shot, or more clips per credit.
If you would rather not spend credits yourself, the Catalog Pack is $999 done-for-you: 25 approved product-page videos delivered through an approval gallery, about $40 per finished, human-reviewed video.
How do v4v credit costs compare to competitors?
Credit counts are not comparable across vendors, so the honest comparison is structural. Verified figures (verified 2026-08-07):
| Tool | Entry price | Credits and expiry |
|---|---|---|
| v4v | Credit packs, no subscription | Credits do not expire |
| Runway | $12/mo Standard, billed annually | 625 credits/mo; monthly credits do not roll over |
| HeyGen | $29/mo Creator | 600 credits/mo, 1 seat |
| Synthesia | $29/mo Starter | 1,200 credits/mo on monthly billing, 1 editor |
| Creatify | $39/mo Starter | 100 credits/mo; credits expire after two months (help.creatify.ai) |
| InVideo | $17/mo Plus, billed $200/yr | 75 credits/mo; unused credits do not roll over |
The Creatify line matters if your production is uneven: a two-month expiry window means credits bought for a launch that slips are simply gone. InVideo states in its own FAQ that unused credits do not roll over to the next month, and its higher tiers follow the same monthly-reset pattern — Max is displayed at $85/mo billed $1,000 annually with 390 credits/mo, Generative $170/mo billed $2,000 annually with 800 credits/mo, and Elite $900/mo billed $10,800 annually with 4,250 credits/mo. Full breakdown in the InVideo pricing guide and Synthesia pricing guide.
Because a credit is not a standard unit, the only comparison worth making is cost per finished video inside each tool — worked through vendor by vendor in AI video tool cost per video compared. The structural question of recurring versus one-time is in pay-per-use vs subscription, and the mechanics of credit systems generally in what are credits in AI video tools.
There is no subscription and no free trial
v4v has no subscription — there has never been one — and no free trial. You buy credits and spend them on generations, so there is no renewal date, no seat fee and nothing to cancel. If you are trying to work out the cheapest way to see real output before committing, that is its own question and it is answered in what $7 actually buys you.
Who gets the most value out of credit pricing?
Paying per generation rather than per month favours uneven production. It fits:
- Ecommerce brands running paid social who need product creative without a production team.
- Performance marketers iterating weekly and unwilling to wait on agency turnaround.
- Solo operators and small teams who want usable video without editing software or freelancers.
- Agencies producing for several product clients, where output scales but overhead should not.
It fits badly if your output is genuinely constant and high-volume — at that point a subscription with a large monthly allocation may cost less per video, and you should do that arithmetic honestly rather than take our word for it. It also fits badly if you need internal training video, long-form content, or avatar-led presentations. Those are other tools' jobs. We covered the general trade in why expiring AI video credits cost DTC brands more.
Is the per-video cost worth it?
That depends entirely on what it replaces.
Against freelance video production, agency creative, or stock licensing assembled into product ads, $1.26 to $2.44 per generation is cheaper per output by a wide margin, and the gap widens with every variant you test. Against running static images and nothing else, the question is whether video moves your numbers enough to matter. One data point, and only one: in a merchant test shared on r/ecommerce (July 2026), product pages with 8–10 second demo videos converted about 12% higher. That is one store's test, not an industry study, and it is a reason to run your own test rather than a benchmark to plan against.
Which is the practical answer here. Run one real product URL through it, count the credits it actually consumed including the takes you discarded, and judge that number against what the same creative would otherwise cost you to produce.
Paste a product link. The brief builds itself.
Generate product videos, UGC-style ads and hooks in about 5 minutes.
Try v4vFrom $7 · no subscription, ever · credits never expire
FAQs
How many credits does one video cost in v4v?
A standard 8-second product video from the URL flow costs roughly 349 credits. A 10-second Gemini Omni clip in the AI Lab costs 180 credits. At the entry pack rate of about $0.007 per credit, that is roughly $2.44 and $1.26 respectively. Budget extra credits for the takes you discard.
How many videos do you get per 1,000 credits?
About two standard 8-second URL-flow videos (349 credits each, ~698 total), or five 10-second Gemini Omni clips (180 credits each, 900 total), or a mix of the two. Those counts assume every generation is usable, which in practice it will not be — plan for discarded takes.
Which v4v model is cheapest per second of video?
Gemini Omni. At 180 credits for 10 seconds it works out to 18 credits per second, against roughly 44 credits per second for the 8-second URL flow. Gemini Omni also goes up to 4K, while the URL flow currently outputs 720p 9:16. The trade is that the URL flow builds the brief for you from a product link.
Do v4v credits expire?
No. The full expiry policy and the current pack ladder are on the v4v pricing guide at /pricing/v4v-pricing-guide/.
Is v4v cheaper than Creatify or HeyGen?
They are priced differently rather than simply cheaper. As of 7 August 2026, Creatify starts at $39 per month with 100 credits and its credits expire after two months (help.creatify.ai), HeyGen Creator at $29 per month with 600 credits, Synthesia Starter at $29 per month, and Runway Standard at $12 per month billed annually. Each is recurring. Credit counts are not comparable across vendors — compare cost per finished video instead.
What happens when I run out of credits?
You buy another pack. Nothing locks, nothing downgrades and no tier is forced on you, because there is no tier structure to move between. Everything you have already produced stays in your account, and any credits left over from an earlier purchase are still spendable.